Nina's Labyrinth :
an immersive game to combat bullying

Understanding harassment from the inside

1 in 3 children is bullied*.
In response to this alarming situation, the MAE, in collaboration with the Association e-Enfance / 3018 and MindQuest Games, has created Nina's Labyrinth: an immersive experience that takes players through the day-to-day life of a bullied schoolgirl.

Through an interactive investigation, discover the history of Nina, The game is for girls who are confronted with mockery, humiliation and cyber-violence. Each choice in the game sheds light on the mechanisms of bullying in the school environment, the signals to spot and the means to take action.

An experiment designed to change the way we look at things

Nina's Labyrinth combines immersive storytelling and educational methods to create a sustainable awareness.

An interactive survey

You play, you choose, you feel.
Every decision you make in the game has an impact on Nina's story.
and your understanding of harassment...

Mechanisms deciphered

Mockery, humiliation, cyber-violence... The experiment highlights the signs to look out for and the dynamics that gradually take hold.

Keys to action

Beyond awareness,
the experiment offers concrete avenues
to support victims
and how to react.

 

Dive into Nina's labyrinth!

Available on iOS and Android. Free, accessible, designed to raise awareness.

PROFESSIONALS: discover the educational version of the express maze

A turnkey version for professionals in contact with young people: teachers, youth workers, educators, social workers and after-school care professionals.

  • Complete teaching kit to run a workshop
  • Encourages discussion and collective reflection
  • Adapted to all intervention contexts
  • Built in conjunction with the Association e-Enfance / 3018

Install the 3018 app and say no to harassment.

Let us work together to combat online harassment and violence!