Nina's Labyrinth: an immersive experience to raise awareness of bullying in schools

Faced with the alarming fact that 1 in 3 children experience bullying, the MAE, in collaboration with The e-Enfance Association / 3018, is launching Nina's Labyrinth, an immersive experience designed to help young people understand the mechanisms of bullying and cyberbullying in schools.

An interactive survey

Through an interactive investigation, players discover the daily life of Nina, a high school student who faces mockery, humiliation and cyberbullying.
Every choice in the game counts and helps to highlight the mechanisms of bullying, the signs to look out for and the ways to take action to support victims.

This immersion makes the programme both engaging and educational, raising awareness by using digital innovation to benefit young people.

A version for professionals: The Express Maze

An educational version of the device will soon be available. The Labyrinthe Express, equipped with a ready-to-use educational kit, will enable teachers, professionals and facilitators to organise prevention workshops and encourage discussion and collective reflection.

“With Nina's Labyrinth, we offer a tool that creates a link between home and school, and speaks directly to young people.”

— Benoît Le Gal, Chairman of MAE

“Prevention is at the heart of e-Enfance / 3018”s actions. This project illustrates our commitment to protecting young people by giving them the keys to understanding, preventing and taking action against bullying.”

— Charlotte Collonge, Director of Prevention, e-Enfance / 3018

Working together to support young people

This initiative illustrates a collaboration between the MAE, the e-Enfance / 3018 Association and MindQuest Games, combining prevention, support and digital innovation to reach young people through experience and interaction.

Let us work together to combat online harassment and violence!